Full typescript and mvvm implementation #3

Merged
Schmidii99 merged 26 commits from Developer into main 2023-04-23 20:02:32 +02:00
2 changed files with 162 additions and 117 deletions
Showing only changes of commit 70dd1dbf23 - Show all commits

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@ -68,8 +68,7 @@
</div> </div>
<script type="module"> <script type="module">
import {main, btnClick} from "./js/gst.js" import { main } from "./js/gst.js"
window.btnClick = btnClick
main() main()
</script> </script>
</body> </body>

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@ -1,120 +1,166 @@
import { CpuRepository } from "./cpuRepository.js";
import { Stats } from "./statistics.js"; import { Stats } from "./statistics.js";
var cpuList; type CPU = {
var currentCpu; name: string;
type: string;
}
var stats: Stats; class UI {
#model: ViewModel;
#btnDesktop: HTMLElement;
#btnLaptop: HTMLElement;
#btnServer: HTMLElement;
#btnMobile: HTMLElement;
#btns: HTMLElement[];
#cpuName: HTMLElement;
#score: HTMLElement;
#highScore: HTMLElement;
#mainCol: HTMLElement;
constructor() {
this.#model = new ViewModel();
this.#btnDesktop = document.getElementById("btnDesktop");
this.#btnDesktop.onclick = () => this.btnClick(0);
this.#btnLaptop = document.getElementById("btnLaptop");
this.#btnLaptop.onclick = () => this.btnClick(1);
this.#btnMobile = document.getElementById("btnMobile");
this.#btnMobile.onclick = () => this.btnClick(2);
this.#btnServer = document.getElementById("btnServer");
this.#btnServer.onclick = () => this.btnClick(3);
this.#btns = [this.#btnDesktop, this.#btnLaptop, this.#btnMobile, this.#btnServer];
this.#cpuName = document.getElementById("cpuName");
this.#score = document.getElementById("score");
this.#highScore = document.getElementById("highScore");
this.#mainCol = document.getElementById("mainCol");
}
async init() {
await this.#model.init();
this.#nextRound();
}
#updateScores() {
this.#score.innerText = this.#model.score.toString();
this.#highScore.innerText = this.#model.highScore.toString();
}
async #delay(time) {
return new Promise(resolve => setTimeout(resolve, time));
}
#nextRound() {
this.#model.nextRound();
this.#cpuName.innerText = this.#model.currentCpu.name;
this.#mainCol.style.backgroundColor = "";
}
async btnClick(typ) {
// 0 -> Desktop
// 1 -> Laptop
// 2 -> Mobile/Embedded
// 3 -> Server
this.#btns.forEach((el) => {
el.setAttribute("disabled", "");
})
switch (typ) {
case 0:
this.#btnDesktop.style.backgroundColor = "#FF4444";
break;
case 1:
this.#btnLaptop.style.backgroundColor = "#FF4444";
break;
case 2:
this.#btnMobile.style.backgroundColor = "#FF4444";
break;
case 3:
this.#btnServer.style.backgroundColor = "#FF4444";
break;
}
const currentType = this.#model.currentCpu.type;
if(currentType.includes("Desktop")) {
this.#btnDesktop.style.backgroundColor = "lightgreen";
}
if(currentType.includes("Laptop")) {
this.#btnLaptop.style.backgroundColor = "lightgreen";
}
if(currentType.includes("Mobile/Embedded")) {
this.#btnMobile.style.backgroundColor = "lightgreen";
}
if(currentType.includes("Server")) {
this.#btnServer.style.backgroundColor = "lightgreen";
}
// Score
if (this.#btns[typ].style.backgroundColor == "lightgreen") {
this.#model.incrementScore();
} else {
this.#model.resetScore();
}
this.#updateScores();
await this.#delay(1000);
this.#btns.forEach( (el) => {
el.style.backgroundColor = "#3CC3FA";
el.removeAttribute("disabled");
})
this.#nextRound();
}
}
class ViewModel {
#repo: CpuRepository;
#stats: Stats;
constructor() {
this.#stats = new Stats("highScore_socket");
this.#repo = new CpuRepository();
}
async init() {
await this.#repo.init();
}
nextRound() {
this.#repo.reset();
}
incrementScore() {
this.#stats.incrementScore();
}
resetScore() {
this.#stats.resetScore();
}
get currentCpu(): CPU {
return this.#repo.currentCpu;
}
get score(): number {
return this.#stats.score;
}
get highScore(): number {
return this.#stats.highScore;
}
}
export async function main() { export async function main() {
// init cpu list const ui = new UI();
await (fetch('./data.json') await ui.init();
.then((response) => response.json())
.then((json) => cpuList = json));
stats = new Stats("highScore_socket");
updateScores();
nextRound();
} }
function nextRound() {
currentCpu = getRandomCpu();
document.getElementById("cpuName").innerText = currentCpu.name;
document.getElementById("mainCol").style.backgroundColor = "";
}
function getRandomCpu() {
let randomIndex;
do {
randomIndex = getRandomInt(0, cpuList.length)
} while (typeof(cpuList[randomIndex]["type"]) == null || cpuList[randomIndex]["type"] == "null" || cpuList[randomIndex]["type"] == null);
return {
name: cpuList[randomIndex]["name"].split('@')[0],
type: cpuList[randomIndex]["type"]
}
}
function delay(time) {
return new Promise(resolve => setTimeout(resolve, time));
}
export async function btnClick(typ) {
// 0 -> Desktop
// 1 -> Laptop
// 2 -> Mobile/Embedded
// 3 -> Server
let btnDesktop = document.getElementById("btnDesktop");
let btnLaptop = document.getElementById("btnLaptop");
let btnMobile = document.getElementById("btnMobile");
let btnServer = document.getElementById("btnServer");
let btns = [btnDesktop, btnLaptop, btnMobile, btnServer];
btns.forEach((el) => {
el.setAttribute("disabled", "");
})
switch (typ) {
case 0:
btnDesktop.style.backgroundColor = "#FF4444";
break;
case 1:
btnLaptop.style.backgroundColor = "#FF4444";
break;
case 2:
btnMobile.style.backgroundColor = "#FF4444";
break;
case 3:
btnServer.style.backgroundColor = "#FF4444";
break;
}
if(currentCpu.type.includes("Desktop")) {
btnDesktop.style.backgroundColor = "lightgreen";
}
if(currentCpu.type.includes("Laptop")) {
btnLaptop.style.backgroundColor = "lightgreen";
}
if(currentCpu.type.includes("Mobile/Embedded")) {
btnMobile.style.backgroundColor = "lightgreen";
}
if(currentCpu.type.includes("Server")) {
btnServer.style.backgroundColor = "lightgreen";
}
// Score
if (btns[typ].style.backgroundColor == "lightgreen") {
stats.incrementScore();
} else {
stats.resetScore();
}
updateScores();
await delay(1000);
btns.forEach( (el) => {
el.style.backgroundColor = "#3CC3FA";
el.removeAttribute("disabled");
})
nextRound();
}
function updateScores() {
document.getElementById("score").innerText = stats.score.toString();
document.getElementById("highScore").innerText = stats.highScore.toString();
}
function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min) + min); // The maximum is exclusive and the minimum is inclusive
}
main();