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refactor-s
Author | SHA1 | Date | |
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d63982bff0 | |||
e174b655af | |||
52b0e8c1da |
14
game.html
14
game.html
@ -45,21 +45,21 @@
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</div>
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</div>
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<div class="row mt-3">
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<div class="col-sm border text-center p-2" id="col1">
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<div class="col-sm border text-center p-2" id="currCpuCol">
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<span class="h2" id="currentCpuTitle"></span>
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<br>
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<span class="h3">cpu score:</span>
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<span class="h3" id="currentCpuScore" style="color: blue;"></span>
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</div>
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<div class="col-sm border text-center p-2" id="col2">
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<div class="col-sm border text-center p-2" id="nextCpuCol">
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<span class="h2" id="nextCpuTitle"></span>
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<br>
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<span class="h3">cpu score:</span>
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<span class="h3 counter-count" id="nextCpuScore" style="color: blue;">?</span>
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<br>
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<button class="btn btn-lg bg-info m-3" onclick="btnHigherClick()" id="btnHigher">Higher</button>
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<button class="btn btn-lg bg-info m-3" id="btnHigher">Higher</button>
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<br>
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<button class="btn btn-lg bg-info mb-3" onclick="btnLowerClick()" id="btnLower">Lower</button>
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<button class="btn btn-lg bg-info mb-3" id="btnLower">Lower</button>
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</div>
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</div>
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</div>
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@ -69,10 +69,8 @@
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</div> -->
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<script type="module">
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import {main, btnHigherClick, btnLowerClick} from "./game.js"
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window.btnHigherClick = btnHigherClick
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window.btnLowerClick = btnLowerClick
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<script defer type="module">
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import { main } from "./game.js"
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main()
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</script>
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</body>
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233
game.js
233
game.js
@ -1,110 +1,181 @@
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import { CountUp } from "https://cdnjs.cloudflare.com/ajax/libs/countup.js/2.6.0/countUp.min.js";
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var cpuList;
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var currentCpu;
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var nextCpu;
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class Ui {
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#model;
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// current user score
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var score;
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var highscore;
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#scoreEl;
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#highscoreEl;
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function setHighscore(score) {
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const currHighscore = localStorage.getItem("highscore_cpu")
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if (currHighscore < score) {
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localStorage.setItem("highscore_cpu", score)
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highscore = score
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}
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#currCpuTitleEl;
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#currCpuScoreEl;
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#nextCpuTitleEl;
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#nextCpuScoreEl;
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#nextCpuStyle;
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#btnHigher;
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#btnLower;
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constructor() {
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this.#model = new Model();
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}
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export async function main() {
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await fetch('./data.json')
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.then((response) => response.json())
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.then((json) => cpuList = json);
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async init() {
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await this.#model.init();
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currentCpu = getRandomCpu();
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nextCpu = getRandomCpu();
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score = 0;
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highscore = localStorage.getItem("highscore_cpu") ?? 0
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updateLayout();
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this.#scoreEl = document.getElementById("score");
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this.#highscoreEl = document.getElementById("highscore");
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this.#currCpuTitleEl = document.getElementById("currentCpuTitle");
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this.#currCpuScoreEl = document.getElementById("currentCpuScore");
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this.#nextCpuTitleEl = document.getElementById("nextCpuTitle");
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this.#nextCpuScoreEl = document.getElementById("nextCpuScore");
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this.#nextCpuStyle = document.getElementById("nextCpuCol").style;
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this.#btnHigher = document.getElementById("btnHigher");
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this.#btnLower = document.getElementById("btnLower");
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this.#btnHigher.onclick = () => this.handleHigherPress();
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this.#btnLower.onclick = () => this.handleLowerPress();
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this.updateUiFromModel();
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}
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function getRandomCpu() {
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let randomIndex = getRandomInt(0, cpuList.length)
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return {
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name: cpuList[randomIndex]["name"].split('@')[0],
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score: cpuList[randomIndex]["cpuScore"]
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}
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async handleHigherPress() {
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let result = this.#model.postAnswer('higher');
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await this.animateTransition(result);
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}
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export function btnLowerClick() {
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nextCpu.score < currentCpu.score ? showResult(true) : showResult(false);
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async handleLowerPress() {
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let result = this.#model.postAnswer('lower');
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await this.animateTransition(result);
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}
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export function btnHigherClick() {
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nextCpu.score > currentCpu.score ? showResult(true) : showResult(false);
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updateUiFromModel() {
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this.#scoreEl.innerText = this.#model.score;
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this.#highscoreEl.innerText = this.#model.highscore;
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this.#currCpuTitleEl.innerText = this.#model.currentCpu.name;
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this.#currCpuScoreEl.innerText = new Intl.NumberFormat().format(this.#model.currentCpu.score);
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this.#nextCpuTitleEl.innerText = this.#model.nextCpu.name;
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}
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function showResult(isCorrect) {
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document.getElementById("btnHigher").setAttribute("disabled", "");
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document.getElementById("btnLower").setAttribute("disabled", "");
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async animateTransition(wasCorrect) {
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this.updateUiFromModel();
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this.#btnHigher.setAttribute("disabled", "");
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this.#btnLower.setAttribute("disabled", "");
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this.#nextCpuStyle.backgroundColor = wasCorrect ? "lightgreen" : "#FF4444";
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document.getElementById("col2").style.backgroundColor = isCorrect ? "lightgreen" : "#FF4444";
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if (!isCorrect) {
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setHighscore(score)
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}
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score = isCorrect ? score + 1 : 0;
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document.getElementById("score").innerText = score;
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countUp();
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}
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// updates view based on the cpu objects
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function updateLayout() {
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document.getElementById("highscore").innerText = highscore;
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document.getElementById("currentCpuTitle").innerText = currentCpu.name;
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// add "." to large numbers
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document.getElementById("currentCpuScore").innerText = new Intl.NumberFormat().format(currentCpu.score)
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document.getElementById("nextCpuTitle").innerText = nextCpu.name;
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document.getElementById("nextCpuScore").innerText = "?";
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document.getElementById("col2").style.backgroundColor = "";
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}
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function delay(time) {
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return new Promise(resolve => setTimeout(resolve, time));
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}
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async function countUp() {
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const options = {
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startVal: nextCpu.score / 2,
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startVal: this.#model.nextCpu.score / 2,
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separator: '.',
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decimal: ',',
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duration: 2
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};
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let counter = new CountUp('nextCpuScore', nextCpu.score, options);
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if (!counter.error) {
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counter.start();
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const counter = new CountUp(this.#nextCpuScoreEl, this.#model.nextCpu.score, options);
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await new Promise(resolve => counter.start(resolve));
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await this.#delay(500);
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this.#model.nextRound();
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this.updateUiFromModel();
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this.#nextCpuStyle.backgroundColor = '';
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this.#nextCpuScoreEl.innerText = '?';
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this.#btnHigher.removeAttribute("disabled");
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this.#btnLower.removeAttribute("disabled");
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}
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#delay(time) {
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return new Promise(resolve => setTimeout(resolve, time));
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}
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}
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class Model {
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#cpuList;
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#currentCpu;
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#nextCpu;
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#tookGuessOnCurrent;
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#score;
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#highscore;
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async init() {
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const fetchResult = await fetch("./data.json");
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this.#cpuList = await fetchResult.json();
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this.#currentCpu = this.#getRandomCpu();
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this.#nextCpu = this.#getRandomCpu();
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this.#score = 0;
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this.#highscore = localStorage.getItem("highscore_cpu") ?? 0;
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this.#tookGuessOnCurrent = false;
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}
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get highscore() {
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return this.#highscore;
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}
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get score() {
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return this.#score;
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}
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get currentCpu() {
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return this.#currentCpu;
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}
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get nextCpu() {
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return this.#nextCpu;
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}
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get hasGuessed() {
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return this.#tookGuessOnCurrent;
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}
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// Can be 'higher' or 'lower'
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postAnswer(answer) {
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if (this.#tookGuessOnCurrent) return false;
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this.#tookGuessOnCurrent = true;
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let answerWasCorrect = false;
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if (answer === 'higher') {
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answerWasCorrect = this.nextCpu.score > this.#currentCpu.score;
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} else if (answer === 'lower') {
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answerWasCorrect = this.nextCpu.score < this.#currentCpu.score;
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}
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if (answerWasCorrect) {
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this.#score += 1;
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return true;
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} else {
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counter.error(demo.error);
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this.#updateHighscore(this.score)
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this.#score = 0;
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return false;
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}
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}
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await delay(2500)
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nextRound();
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document.getElementById("btnHigher").removeAttribute("disabled");
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document.getElementById("btnLower").removeAttribute("disabled");
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nextRound() {
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this.#currentCpu = this.#nextCpu;
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this.#nextCpu = this.#getRandomCpu();
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this.#tookGuessOnCurrent = false;
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}
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function nextRound() {
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currentCpu = nextCpu;
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nextCpu = getRandomCpu();
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updateLayout();
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#getRandomCpu() {
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const item = this.#cpuList[Math.floor(Math.random() * this.#cpuList.length)];
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return {
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name: item["name"].split('@')[0],
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score: item["cpuScore"]
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};
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}
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function getRandomInt(min, max) {
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min = Math.ceil(min);
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max = Math.floor(max);
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return Math.floor(Math.random() * (max - min) + min); // The maximum is exclusive and the minimum is inclusive
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#updateHighscore(newScore) {
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if (newScore > this.#highscore) {
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localStorage.setItem("highscore_cpu", newScore);
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this.#highscore = newScore;
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}
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}
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}
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export async function main() {
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const ui = new Ui();
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await ui.init()
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}
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