rework with stats class
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c22a3e6757
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src/gst.ts
22
src/gst.ts
@ -1,8 +1,9 @@
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import { Stats } from "./statistics.js";
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var cpuList;
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var currentCpu;
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var score;
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var highScore;
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var stats: Stats;
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export async function main() {
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// init cpu list
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@ -10,8 +11,8 @@ export async function main() {
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.then((response) => response.json())
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.then((json) => cpuList = json));
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highScore = localStorage.getItem("highScore_socket") ?? 0
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score = 0;
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stats = new Stats("highScore_socket");
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updateScores();
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nextRound();
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@ -89,14 +90,9 @@ export async function btnClick(typ) {
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// Score
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if (btns[typ].style.backgroundColor == "lightgreen") {
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score++;
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stats.incrementScore();
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} else {
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score = 0;
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}
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// Highscore
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if (score > highScore) {
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highScore = score;
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localStorage.setItem("highScore_socket", highScore);
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stats.resetScore();
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}
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updateScores();
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@ -111,8 +107,8 @@ export async function btnClick(typ) {
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}
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function updateScores() {
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document.getElementById("score").innerText = score;
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document.getElementById("highScore").innerText = highScore;
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document.getElementById("score").innerText = stats.score.toString();
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document.getElementById("highScore").innerText = stats.highScore.toString();
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}
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function getRandomInt(min, max) {
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